Away is a VR experience I made last year in a team of 2. It is based on cosmoclaustrophobia (the fear of being locked up in the infinite universe). I had to create the creature (concept art, 3D modeling, rigging, animation, texturing, integration in unity), the environment block out, all 2D displays on screens and signs, a few 3D props (pipes, cables, walkie talkie, plant pot, microscope) and the textures for pipes, digicode, hammer, microscope, plant pot, walls. I also made the logo and the poster for the game and the video editing part of the trailer.
Trailer of the game
Menu of the game