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Away

Away is a VR experience I made last year in a team of 2. It is based on cosmoclaustrophobia (the fear of being locked up in the infinite universe). I had to create the creature (concept art, 3D modeling, rigging, animation, texturing, integration in unity), the environment block out, all 2D displays on screens and signs, a few 3D props (pipes, cables, walkie talkie, plant pot, microscope) and the textures for pipes, digicode, hammer, microscope, plant pot, walls. I also made the logo and the poster for the game and the video editing part of the trailer.

Trailer of the game

Menu of the game

Glow up environment

Glow up environment

3D block out and sketch

3D block out and sketch

Sculpt creature

Sculpt creature

Turn around of the creature

Turn around of the creature

Creature thumbnails

Creature thumbnails